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Edge of Conquest Hugo Huesca
War comes to consume the Edge… And only a disgraced, former soldier can stop it. The Edge. The frontier of humanity’s reach in the Universe. Controlled by the corporate interests of the Tal-Kader conglomerate. When the rebellion comes knocking down at Joseph Clarke’s door, he’s swept back into a world of violence and death he swore was behind him. To survive, Clarke must rely on training and skills he thought he’d never use again. To free the Edge of the grip of Tal-Kader, Clarke must team up with an assassin and rescue a woman forgotten by history. But can he do it when his enemy is an entire fleet? History follows on Clarke’s path, and with it, the Edge will see only two fates – Empire, or Conquest.
Rune Universe Hugo Huesca
An Universe for the taking, right at the reach of your fingertips… Cole Dorsett thinks he’ll never amount to anything else than being a street rat, hustling the streets of San Mabrada, running scripts to con the rich out of their money. History has different plans. To avenge a fallen friend, Cole must drive into the vast expanse of Rune Universe, a virtual world with impossibly realistic mechanics. Rune hides a secret that will change the fate of humanity. But can Cole find it before the man who murdered his friend finds him? There are infinite worlds waiting in Rune Universe, but only one of them holds the key to Cole’s salvation.
Dungeon Lord Hugo Huesca
Dark God Murmur extends his hand with an offer of power at a terrible price... ...and Edward Wright has chosen to make Murmur regret it. When Edward's swept into the world of Ivalis as a Dungeon Lord, the Dark's most powerful servant, he has no servitude in mind. Through only his mind and his guts to help him survive a weakened start after his arrival, Edward must rise to power if he is to earn the right to choose for himself. A right only earned through strength. But in the battle between Dark and Light, what can Edward choose if both sides are cruel, uncaring monsters? Cold gods laugh in the distant world of Ivalis. Heroes veer for power and experience, while Kings send their armies to their deaths in the name of the Dark and the Light. No one expects the rise of the Dungeon Lord.